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Procedural content generation: L-Systems (rabidgremlin.com)
43 points by Rabidgremlin on Dec 24, 2014 | hide | past | favorite | 8 comments


If this floats your boat then the inimitable Vi Hart has done a series of videos about space filling curves and related matters:

https://www.youtube.com/watch?v=EdyociU35u8

https://www.youtube.com/watch?v=dsvLLKQCxeA

https://www.youtube.com/watch?v=Oc8sWN_jNF4


Nice!


Be sure to check out shape grammars for non-organic procedural content generation; for example, the classic "Procedural Modeling of Buildings" from http://peterwonka.net/Publications/publications.html (as well as many other great publications from that author).


I took a class by P. Prusinkiewicz (Dr. P) at the University of Calgary as part of my graduate program more than a decade ago. Still remember it fondly and keep all my presentations and slides from the coursework.

Unfortunately I don't think I did very well as I was very headstrong and rewrote the C++-based L-system generator in Haskell. That didn't get me any extra points :)


Relevant: L-Systems Considered Harmful

http://nothings.org/gamedev/l_systems.html


And just because it's Christmas time:

http://imgur.com/n9f2SnR

(created as part of a course about simulation of ecological systems)


Would be interested in a simple L-system Javascript example.





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