The protagonist becomes conscious of having lived the same life repeatedly, and struggles to fix his mistakes.
Abbreviated weeb version: Re:Zero. Also, All you need is Kill. (Aweebrviated?)
It's a valuable metaphor, though I reject the concern that the timeline of every quark is scripted.
Let's say I implement a huge, immersive, highly emergent video game, where all of the entity states are recorded, but all of the random number generation is constantly seeded by a feed from CloudFlare's lava lamps. I could present the entire history of my toy universe as a single, static 4 dimensional data object. I could even save that data on a 2D surface, then set the archive as a physical object on my mantelpiece. Yet the timeline of every entity in that toy universe wasn't scripted.
Abbreviated weeb version: Re:Zero. Also, All you need is Kill. (Aweebrviated?)
It's a valuable metaphor, though I reject the concern that the timeline of every quark is scripted.
Let's say I implement a huge, immersive, highly emergent video game, where all of the entity states are recorded, but all of the random number generation is constantly seeded by a feed from CloudFlare's lava lamps. I could present the entire history of my toy universe as a single, static 4 dimensional data object. I could even save that data on a 2D surface, then set the archive as a physical object on my mantelpiece. Yet the timeline of every entity in that toy universe wasn't scripted.