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50ms player to streaming server + 10ms streaming server to streaming server + 50ms player to server = 110ms is less than 150ms player to player.


and how do you propose a server in Australia is going to achieve 10ms to a server in the US?

Why is the server to server latency going to be less than the ISP's natural routes?


Streaming services have more money than consumers. Replace 10ms with whatever is possible. At some point, the latency will be lower overall.


For real-time "twitch" shooters, gamers will never accept it as a solution. You can't beat the speed of light traveling across earth.




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